Gnar | The Missing Link

  • Strength
  • Health
  • Magic
  • Difficulty

Rage Gene :

While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

Boomerang Throw / Boulder Toss :

(20/17.5/15/12.5/10s Cooldown)

Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.

Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.

Hyper / Wallop:

(15/13/11/9/7s Cooldown)

Gnar’s attacks and spells hype him up, dealing bonus damage and granting him Movement Speed.

Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.

Hop / Crunch:

(22/19.5/17/14.5/12s Cooldown)

Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.

Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

GNAR! :

(120/100/80s Cooldown)

Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.

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Counter-Tips:

  • ALWAYS keep an eye on his rage bar. If you aren’t careful, he can hop on a minion and transform on you dealing massive burst damage. However, going in on him when his rage bar is nearly empty can be devastating to him (best time to gank him).
  • Do not be deceived by how low mini Gnar is when his Rage is full. Transforming gives him bonus armor, magic resist, health, and attack damage. He can turn it around and use Wallop and GNAR! to stun you.
  • Watch how much rage Gnar has. Stay away from him and any of his or your minions when it is almost full so he cannot initiate with Hop and transform.
  • Usually is not worth chasing Mini Gnar due to his huge mobility (Hyper, Hop).




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