Zyra | Rise of the Thorns

  • Strength
  • Health
  • Magic
  • Difficulty

Garden of Thorns :

Seeds spawn around Zyra periodically, becoming faster with level and lasting 45 seconds. If an enemy Champion steps on a seed, it dies.

Zyra can cast spells near seeds to grow plants. Extra plants striking the same target deal reduced damage.

Deadly Spines :

(7/6.5/6/5.5/5s Cooldown)

Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.

Rampant Growth :

(0s Cooldown)

Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Additionally, Rampant Growth passively grants her plants improved maximum Health.

Grasping Roots :

(12s Cooldown)

Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Movement Speed.

Stranglethorns :

(130/120/110s Cooldown)

Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts.

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Counter-Tips:

  • Zyra’s seeds can be crushed by stepping on them. 
  • Zyra’s plants need to take 3 hits from any source of damage. Minions will deal 1/2 damage. 
  • Step away from Zyra’s ultimate – after a short delay, it will knock you up!
  • Try to dodge Zyra’s passive skillshot, as it deals massive pure damage. 




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