Kled | ThThe Cantankerous Cavalier

  • Strength
  • Health
  • Magic
  • Difficulty

Skaarl, the Cowardly Lizard :

Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl’s health depletes, Kled dismounts.

While dismounted, Kled’s abilities change and he deals less damage to champions. Kled can restore Skaarl’s courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl’s health.

Beart Trap on a Rope :

(9/8.5/8/7.5/7s Cooldown)

Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.

When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.

Violent Tendancies :

(14/12.5/11/9.5/8s Cooldown)

Kled gains massive attack speed for four attacks. The fourth attack deals more damage.

Jousting:

(14/13/12/11/10s Cooldown)

Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can then reactivate this ability to dash back through his initial target, dealing the same damage.

Chaaaaaaaaaarge!!! :

(160/140/120s Cooldown)

Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.

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Counter-Tips:

  • There can be a great proc on Kled’s 4th hit from his W active. Kite him until it runs out.
  • Q being the skillshot and crowd-control ability for Kled, can be countered by the dodging.
  • Instead of waiting for Kled to initiate a teamfight with his WHOLE team charged with heavy movement speed, try to engage and pick on invdividuals.
  • Don’t go ALL-IN as he can jump walls with his unmounted Q as well as his mounted W.




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