Yasuo | The Unforgiven
- Strength
- Health
- Magic
- Difficulty
Way of the Wanderer :
Yasuo’s Critical Strike Chance is doubled. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
Steel Tempest :
(6/5.5/5/4.5/4s Cooldown)
A skillshot basic attack. After two successful Steel Tempests, the next fires a tornado that knocks enemies Airborne.
Wind Wall :
(26/24/22/20/18s Cooldown)
Creates a moving wall that blocks enemy projectiles.
Sweeping Blade :
(0.5s Cooldown)
Dashes through a unit, dealing escalating Magic Damage with each cast.
Last Breath :
(80/55/30)
Moves to a unit and strikes them repeatedly for heavy damage. Can only be cast on Airborne targets.
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Popularity
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Win Rate
Counter-Tips:
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Yasuo’s shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.
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Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.
- Fighting Yasuo away from minions and neutral monsters will limit his mobility. His skirmish potential is very good as well because of this, so be careful when initiating 2v2 and 3v3’s.
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Focus him in team fights since he is easily able to have 100% crit chance
Weak Against
Strong Against
Goes Well With
Goes Good With
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