Nautilus | The Titan of the Depths

  • Strength
  • Health
  • Magic
  • Difficulty

Staggering Blow :

Nautilus’ basic attacks deal bonus physical damage and immobilize his targets. This effect cannot happen more than once every few seconds on the same target.

Dread Line :

(18/16/14/12/10s Cooldown)

Nautilus hurls his anchor forward. If it hits a champion, he drags both himself and the opponent close together. If it hits terrain, Nautilus instead pulls himself to the anchor and the cooldown of Dredge Line is reduced by half.

Titan’s Wrath :

(18s Cooldown)

Nautilus surrounds himself with dark energies, gaining a shield that blocks incoming damage. While the shield persists, his attacks apply a damage over time effect to enemies around his target.

Riptide :

(7/6.5/6/5.5/5s Cooldown)

Nautilus slams the ground, causing the earth to explode around him in a set of three explosions. Each explosion damages and slows enemies.

Depth Charge :

(140/110/80s Cooldown)

Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.

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Counter-Tips:

  • Nautilus loses his AOE cleave on his auto attacks if you pop his shield, so try to take it down as soon as possible. 
  • Nautilus’s ultimate will knock-up any targets in its way to its target, so try not to get in the way. 
  • Nautilus’s Riptide will hit you multiple times if you move away from him, so stay still if you can. 
  • In teamfights, do not flash back trough your team if R is on you, flash to the side. If your flash goes back in or behind the team you all get knocked upp. 




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